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> GMK fomat cracked! (GMK2GM6)
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TGMG
post Jul 26 2007, 10:39 PM
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http://digg.com/software/GMK_fomat_cracked_GMK2GM6

All the credit goes to Quadduc and the rest of the LGM team.

It is finally possible to read .gmk files without gm7. You can even convert your gmk files to gm6!

Just download the jar that I have attached and double click on it (if java 5.0+ is installed).


Just open the gmk (you need to select all files filter) and save as gm6.


Download
(Official LGM Weekly Build 1.5.6 or later needed for conversion to work) or if you're too lazy to sort through that topic for a link, use the link below for an outdated version.

The link below is not an official LGM version and is outdated, but is provided for your convenience and serves the purpose of conversion just fine.
For a more up-to-date version, please use the link above instead.

Attached File  LGM.zip ( 424.96K ) Number of downloads: 1339


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IsmAvatar
post Jul 27 2007, 04:44 PM
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QUOTE
All you need to do is download eclipse and get the latest release from subversion

the latest subversion of LGM or G-Java?

QUOTE
also make sure JRE version is set to 5.0

Actually it should be set to 6.0 or later for LGM. Although it should work for 5.0, just most of the drag and drop functionality will be disabled.


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TGMG
post Jul 27 2007, 06:07 PM
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LGM subversion.

It works fine in 1.5 as that is all I have.

I will look forward to that biggrin.gif


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Guest_clam_is_good_29_*
post Jul 28 2007, 02:16 AM
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I'm working on a tool to decrypt gmk files, gex files and extension dat files (all three of those are finished and working), as well as a certain other kind of file...
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TGMG
post Jul 28 2007, 03:22 AM
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Will this tool be seperate of LGM?

I wonder, is this certain other file the exe? Now that would be interesting biggrin.gif


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IsmAvatar
post Jul 28 2007, 03:27 PM
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This tool will be included with LGM, so that LGM can read in extension packages, gmk files, etc in order to better emulate GameMaker functionality and add support for GM7.

Although it's possible that Clam is working on just getting the tool working separately first, and then adding it in to LGM.

QUOTE
I wonder, is this certain other file the exe? Now that would be interesting
If this were the case, it would probably not be published/released to the public in order to keep the populous from freaking out over security. Instead, it would only be offered as a service to ensure that the game is indeed made by the person wishing to decompile it.


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jimmyjames
post Jul 29 2007, 06:53 PM
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wait does this mean we can turn .gmk into java?
(sorry im new)
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IsmAvatar
post Jul 29 2007, 07:09 PM
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Yes, through a 2 step process.
1) Use LateralGM to convert your gmk to a gm6.
2) Use G-Java/G-Creator (when did it change names?) to convert the gm6 file to java


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mm enterprises
post Jul 29 2007, 07:11 PM
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QUOTE (TGMG @ Jul 27 2007, 10:39 AM) *
http://<a%20href="http://digg.com/...a></a>://http://

All the credit goes to Quadduc and the rest of the LGM team.

It is finally possible to read .gmk files without gm7. You can even convert your gmk files to gm6!

All you need to do is download eclipse and get the latest LatearalGM release from subversion. Also make sure JRE version is set to 5.0!!
It would be easier just to wait until the next stable LGM version comes out tho wink1.gif
Just open the gmk (you need to select all files filter) and save as gm6.

I wonder if this will work with the gm extension encryption.



Nice Work happy.gif


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Jiiprah
post Jul 30 2007, 12:05 AM
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QUOTE (IsmAvatar @ Jul 29 2007, 03:09 PM) *
Yes, through a 2 step process.
1) Use LateralGM to convert your gmk to a gm6.
2) Use G-Java/G-Creator (when did it change names?) to convert the gm6 file to java


G-java is the conversion tool, that is no longer supported.
G-creator is the game/app. creating software.


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jimmyjames
post Jul 30 2007, 12:20 AM
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can i get a link to the latest lgm and javac (java compiler)
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Jiiprah
post Jul 30 2007, 12:25 AM
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LGM:
http://<a%20href="https://opensvn....a></a>://http://

This is SVN version(may be unstable)

Here is the link to the latest public release:
http://<a%20href="http://forums.g-...a></a>://http://


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TGMG
post Jul 30 2007, 12:52 AM
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Download eclipse then you won't need javac wink1.gif


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Cookinater
post Jul 30 2007, 08:44 AM
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Well good job guys. I'll just wait for the next batch of software to be released personally though.
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klchris0
post Jul 30 2007, 10:48 AM
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sorry i am new as well where can i find elipse?

and good job
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IsmAvatar
post Jul 30 2007, 08:59 PM
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http://<a%20href="http://www.googl...a></a>://http:// is a good place to start.

javac can be found by download the latest version of Java Development Kit (JDK) at http://<a%20href="http://java.sun....a></a>://http:// or more directly http://<a%20href="http://java.sun....a></a>://http://


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luiscubal
post Jul 31 2007, 10:51 PM
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Is it legal?


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bryan
post Aug 1 2007, 01:28 PM
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I don't think so.
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IsmAvatar
post Aug 1 2007, 08:31 PM
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The information is protected under the Norwegian Copyright Act and the United States of America's first amendment, Free Speech.
Furthermore, the license agreement of GM is ultimately too vague to tell if this is allowed or not - just as a careful reading would reveal that you're actually not allowed to edit GMK files at all, not even in GM. YYG is working on a new license agreement, but until then, this is perfectly legal.


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luiscubal
post Aug 1 2007, 09:31 PM
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That's great.

What about when the new license shows up? Will you freeze GMK support until you find another license flaw?


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